![]() ![]() Sadly, Zombie Army Trilogy’s missions are far too long, some lasting 30 to 45 minutes. You begin at point A, and must get to point Z, while reaching arbitrary checkpoints at every other point along the way. The stats are all the same, so the choices are purely cosmetic you can even alter your loadout from the entire arsenal before each mission. To facilitate the focus on co-op, the previous guy-only character line-up is bolstered by the addition of four female shooters. The whole game is open from the off, and can be played solo or with up to three other snipers. ![]() The trilogy contains both original Zombie Army games and a previously unreleased third outing, and equates to 18 missions across the three episodes, as well as an endless horde mode. Essentially, the premise distills everything you learn and do in the primary SE campaign, and transports it to the killing fields of World War 2 during a zombie apocalypse caused by Hitler, the dickhead. Rebellion’s Zombie Army titles began life as tongue-in-cheek distractions, but quickly became as popular, if not more-so, than the Sniper Elite games they piggy-backed in on. More importantly, we wouldn’t have PC mods that turn ordinary sniper sims into intense, zombie-perforating horde modes, either. For example, we’d probably all be dead because no one had dared inject themselves with small pox. Without people willing to bend, stretch and break established rules, we’d be living in a very dull world. There’s a lot to be said for thinking outside the box. ![]()
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